// wxTMS.cpp : Defines the entry point for the console application.
//

#include "stdafx.h"

extern int UCPositionAttitudeTransform();
extern int UCMatrixTransform();
extern int UCAutoTransform();
int main()
{

	int result=0;


	//result=UCPositionAttitudeTransform();

	//result=UCMatrixTransform();

	result=UCAutoTransform();

	return  result;
}

